Growing pig tails is an essential first step, so it's great you have that figured out already! For a population of 60 dwarves, 3-4 farmers should be enough to quickly bootstrap your textile industry for the time being. DWARF FORTRESS PIG IRON PLUSIf you want to set up a leather industry, you'll need a butcher shop and tanner as well, plus dwarves to run them, but cats, dogs and turkeys are good, quick sources of leather. It will speed up the process of increasing your stockpiles. You can also do cloth shoes, trousers, and vests, but to ease the burden on the clothiers, it's probably smarter to build a leather workshop and assign a leatherworker to make those. use your manager to queue up orders for pig-tail socks, shirts and dresses. Maybe assign at least four dwarves to harvesting, two dwarves each for threshing and spinning, two more enabled for both tasks to act as substitutes when one of the others sleeps or eats, and two dedicated clothiers. To help offset the costs, sell the caravan any worn clothing they'll buy it. You might also want to buy some leather, since it's often cheaper than cloth. Also, buy an emergency supply of thread or even cloth (any kind, but preferably undyed) from the next caravan. Since you need clothing quickly, I'd suggest building two of each of the necessary workshops and planting extra pig tail crops. (You can also dye thread or cloth at a dyer's workshop, but that's an unnecessary complication if you just need to make clothes for your own dwarves quickly.) You need a farmer's workshop to make pig tail thread, a loom to spin the thread into cloth, and a clothier's workshop to make clothing, plus you have to enable threshing, weaving, and clothes making labors on some of your dwarves. Pig tail cloth is the easiest cloth to produce, so it's best to focus on that for re-clothing your dwarves.
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